Unlike real life, SimCats can be taught to stay off the kitchen counter. Large dogs such as German Shepherds and Afghan Hounds age somewhat more quickly than cats and smaller dogs like Shelties and Pomeranians, advancing into the elder stage after about twenty-one days instead of the ordinary twenty-five for the others.Įlderly animals pass away from old age after a randomly determined number of in-game days, depending on how close a relationship they have with their human companions. Infancy lasts for about five days, after which animals advance into adulthood. Custom created, adoptive, and stray pets may start out as adults or elders, but a pregnant animal will give birth to a litter of baby puppies or kittens.
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Aging Canines and felines age over time just like their human owners, though they have only three discrete life stages. Just like human sims, every aspect of a pet’s physical and character traits are dynamically blended together during breeding and can potentially be passed along to offspring. Each slider for Intelligence, Energy Level, Sociability, Bravery, and Cleanliness has only three possible settings instead of the ten gradations for people, but these qualities will have an impact on the animal’s behavior and which professions it might be suited for. SimPets have a personality matrix similar to human sims, though it’s somewhat more rudimentary. It starts by specifying a general color for the base coat, but from there, multiple layers of differently colored patterns can be applied to blend different pigments into the sides, belly, paws, and ears of the critter to produce a nearly infinite variety of potential colorations. While the physical proportions are being set, players also have access to an extremely robust layering system capable of creating any pattern of fur coloring they can dream up. Pets ships with over seventy preset breeds of canines and thirty varieties of felines, but every one of them can be physically altered in dozens of different ways to ensure that no two pets need look identical. Customizing the coat of a new feline friendCreate-A-Pet The Create-A-Pet feature allows players to customize every aspect of a pet’s appearance with an even greater precision than the human sims who own them.
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Cats and dogs can join an existing household if a sim contacts the Pet Adoption service, goes to browse through one of the new neighborhood pet shops, decides to take in a stray, or if the player elects to create a new one from scratch. No more than six pets can reside on a single lot at the same time.
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There are a few different species, but since birds, fish, and the hamster-like "womrats" effectively function like sophisticated household objects, the real stars of the game are the cats and dogs.
#The sims 2 pets pc professional#
Unlike the three preceding major expansions which centered on augmenting the academic, social, and professional lives of the game's human inhabitants, the Pets pack has an exclusive focus on integrating animal companions into many facets of the existing gameplay. Most of these versions were released simultaneously in on October 18th, 2006, and though they all bore the same title, they were modified to suit the limitations of their respective platforms. The Sims 2: Pets is the title of the fourth major gameplay expansion for The Sims 2 on the PC, as well as several stand-alone games which have been released on multiple console and handheld systems.